PC and Google Stadia players can get a slight head start playing **Cyberpunk 2077 ** after developer CD Projekt Red released specific preload and release times for gamers around the globe. Cyberpunk 2077 is arguably the most anticipated release of the year, years after its original teaser trailer dropped as the studio decided to focus on the highly-acclaimed The Witcher III: Wild Hunt . After a troubled development cycle that resulted in multiple delays and death threats being sent to the developers , the game is finally set to release this Thursday – and even earlier than that for some lucky play
It’s possible that CD Projekt Red has whipped up some sort of ARG in order to help promote the game. These are always entertaining and engaging advertising campaigns; Activision proved that earlier this year with an in-depth ARG to promote Call of Duty: Black Ops Cold War . Activision went all-out on this project, mailing slide projectors to fans and giving them a cryptic website full of puzzles to solve, and even a copy of classic text adventure game Zork . These efforts certainly paid off for Activision and were well in line with the conspiracy-heavy setting of the game. Cybernight might be a similar project, perhaps giving fans the chance to participate in some sort of digital heist. Or maybe it’s the name of a mission in the game, or a special event CD Projekt Red will be hosting on release
Two days ahead of its long-awaited launch, a CD Projekt Red developer has confirmed on Twitter that Cyberpunk 2077 _ ‘s day one update will fix many of the game’s bugs. This confirmation comes after it was revealed that _Cyberpunk 2077 will have a 43 GB patch on day one, which should give some relief to players spooked by reviewers’ plentiful bug repo
Unfortunately, gamers who are excited for the new title have had a very long wait to contend with. Cyberpunk 2077 ‘s development period has been achingly long, and it keeps getting longer due to a long list of repeated delays. Currently its release is scheduled for December 10th, only about a week away at the time of this writing. The December release date is the result of the most recent delay, https://Cyberpunk2077fans.com/ which pushed the game back from a previously predicted November release and came as such a shock that the developers working on it didn’t even know until after the news had gone live publi
On Twitter, CD Projekt Red developer Fabian Döhla took the time to answer several questions regarding the patch and what it will fix. First, Döhla announced that ” a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update. ” This tweet then prompted another user to ask about issues that reviewers claim to have still have had even after the game’s so-called day zero patch, to which Döhla again respon
_Cyberpunk 2077 _ has teased a mysterious upcoming event of some kind called “Cybernight.” CD Projekt Red’s open world RPG has been at the top of many players’ wishlists for years now, having charmed countless gamers with its vision of a gorgeous, massive cyberpunk playground, full of missions to run, crimes to commit, and NPCs to befriend, antagonize, and even roman
Preload times are even more spread out. Xbox players can preload their games now; PlayStation users can download on the December 8, with no specific time given; PC gamers on GOG can start their preload on December 7, 12 PM CET (3 AM PST), and those on Steam and Epic Games Store can start a few hours later at 5 PM CET (8 AM P
Reviews for Cyberpunk 2077 have begun appearing online, and one common theme among them is the various bugs and glitches present in the game’s current, pre-patch state. Despite the repeated delays, the game has still seemed rushed to reviewers, though it seems that some are less bothered by this than others. As expected, there will be a fairly large day one patch on all versions of the game to help sort out some of the issues encountered by reviewers and other early play
But one fan doesn’t have to wait until CyberNight. Reddit user DanXcel has apparently had his copy of the elusive game shipped to him early, giving him a golden opportunity to explore the game’s technical aspects . He has confirmed that the game has two separate modes, at least on Xbox Series X; there’s a “performance” mode and a “quality” mode. The basic concepts behind these two modes are pretty self-explanatory; the quality mode emphasizes graphics and makes the game look as pretty as possible, while performance mode emphasizes smoother gameplay, sacrificing visual quality in order to put less strain on the console. DanXcel was unable to provide any deep specifications on either mode, but he confirmed that performance mode was much smoother than quality in terms of framerate. He also identified a noticeable drop in visual resolution in performance mode, but that didn’t prevent him from identifying performance mode as the preferable option thanks to its better gameplay experie