Bungie’s Story Team Breaks Down Destiny 2’s Silent Protagonist, Ghaul’s Motive

While there no new classes, each of the three returning classes get a new subclass. Hunters get Arcstrider, Titans get Sentinel and Warlocks get Dawnblade. Each of the new subclasses is a joy to use and players can unlock their other Destiny 2 Cutting Edge mode 1 subclasses (Gunslinger, Striker and Voidwalker) and The Taken King subclasses (Nightstalker, Sunbreaker and Stormcaller) if the new ones aren’t their cup of tea. Each returning class has been tweaked to make them more viable in Destiny 2, and both new and old are fun to play.

As for yourself, you are a Guardian which, thanks to a ghost, is bestowed with the power of light (from The Traveler) to battle the Darkness. These are mechanical drones that originally came from the Traveler attach themselves to a deceased soldier. They serve as scouts, librarians, and mechanics, being able to access different types of machinery and bypass alien decryptions. They are vital to the survival of mankind, ensuring their warriors are properly guided and revived when need be. As for the allied races, there are Humans, Awoken and Exos. We really don’t have to talk too much about Humans as it’s pretty self explanatory what they are. Awoken were formerly human, but were transformed during The Collapse, and now they stand divided, either on Earth or with their recluse Queen on the Reef. Finally, Exos are mechanical beings created by Humans long ago to be proficient in combat. At some point they became self-aware, but unlike the Terminator, they stand with humanity.

With 2018 in full swing, a solid first quarter down and plenty of games to keep anyone happy, Destiny 2 is likely not on the mind. Bungie has been straightening Destiny 2 out, though, and it finds itself on almost the exact same path that its predecessor took. This isn’t a bad path, but it leaves a a bland taste in the mouth. It’s medicine that can be swallowed with maybe some slight discomfort from past experiences. Destiny 2 will continue to course correct, and those improvements do help the game, but do they help it enough? That’s up for the player to decide, because making things work that should have been working all along isn’t a reason to come back.

Traveling to Venus, you run into the Vex for the first time and finally get to meet the mysterious Exo who has been watching you this entire time. She informs you that the Vex are the real threat and it’s up to you the find out what’s going on. It’s implied that the Awoken know the location of where you can find the Vex headquarters, so it’s off to the Reef.

The campaign kicks off with a bang. Returning home to The Last City, you and your Ghost discover that the city has come under siege by the Cabal Empire’s Red Legion. Led by Dominus Gaul, the Legion successfully captures the Traveler, cutting off all Guardian’s connection to the Light. Without Light, you must become the rallying point for all surviving Guardians, re-unite the Vanguard and retake what Gaul has taken from you.

This is where the Cabal are fiercest, and it doesn’t help that they have also been looking into the Vex Gate, so you will need to get past their forces to make any progress. It’s revealed that the Vex are returning through this gate to the Black Garden for an undetermined reason, so like any good Guardian, you follow them through. This is where you will arrive at a very unnerving location as the Vex seem to be worshiping a Black Heart. The final boss of the vanilla game, the Sol Progeny, is summoned to defend this heart, and upon defeating them, light is restored within the Traveller.

There you have it. While there is a lot more history and detailed information regarding specific individuals and enemies during the conflicts of Destiny, this is a broad overview of what happened throughout the course of the game. You should now be prepared for Destiny 2 when it hits PlayStation 4 and Xbox One on September 6, with the PC version coming October 24.

The campaign kicks off with a bang. Returning home to The Last City, you and your Ghost discover that the city has come under siege by the Cabal Empire’s Red Legion. Led by Dominus Gaul, the Legion successfully captures the Traveler, cutting off all Guardian’s connection to the Light. Without Light, you must become the rallying point for all surviving Guardians, re-unite the Vanguard and retake what Gaul has taken from you.

All activities in Destiny 2 can be played cooperatively, but the real test of a Fireteam’s comradery comes in Strikes, which Destiny 2 provides plenty of. There are five Strikes in Destiny 2, and each is meticulously crafted to test a Fireteam. They’re far more exciting than the Strikes in vanilla Destiny and dole out some quality loot. Those looking for a challenge and some of the top-of-the-line loot will want to try the Nightfall, however, which is unlocked later in the game.

Now we are onto the post-release downloadable content that tries to add a little bit more to the world. Unfortunately, the first two pieces of DLC don’t much story-related content. The Dark Below does set things up for the Taken King as it introduces the semi-important NPC, Eris Morn, who was the lone survivor of a six-person fireteam when attempting to kill a Hive God. It would seem that the destruction of Crota’s Sword back on the Moon wasn’t enough to completely squash the Hive threat as they’re back with Crota himself, trying to gain access to Rasputin, an AI that’s protecting Earth. After stopping the invasion of Earth once more, you go down into the depth of the Moon and kill Crota. He’s the prince to a Hive God, so he’s not exactly easy to take down.Metal en Descarga Directa: Stratovarius: Vision Of Destiny