Hardest Competitive Multiplayer Games For Newcomers

With a much-needed break coming this month, My plan is to first and foremost put some serious time into Skyrim . As an RPG fan, that’s the game at the top of my list, but only slightly ahead of Uncharted 3, Modern Warfare 3, Battlefield 3 , finishing Gears of War 3 and Halo Anniversary . Of course, i’ll have to get those out of the way before Star Wars: The Old Republic . I’ve never been a big MMO player, but this one might just do it. If nothing else, this dose of BioWare storytelling will tide me over until Mass Effect

Like many difficult-to-learn shooters in the multiplayer market, Insurgency: Sandstorm plays very differently from the typical shooter. While not a true combat sim like Arma, Insurgency throws players into unique game modes with weapons that down foes in one to two shots. Insurgency’s incredibly fast time-to-kill (TTK) makes it intimidating for players who are used to arcade shooters like Call of D

CS:GO is a team game, and it takes proper coordination to find success in it. Even though individual brilliance carries a lot of weight, no game is winnable without the help of teammates and a proper game p

“Reddit feels quite outdated,” Alex tells me, “I personally find it hard to use, and I know many others do too. We wanted to build a modern site, more in line with the easy-to-use interface that people have come to expect from platforms like Twitter. The Half-Life subreddit also has a huge amount of meme content and while I enjoy a good meme, we want to appeal to serious content too. For example, last week we added a ‘Fanart of the Week’ section to our sidebar. We also noticed that a lot of people shared their work on our Discord and while it is great for discussion, it’s not intended for long-term archiving due to how quickly things get buried. We wanted to create a platform that was fully public, organized, and search engine-friendly.”

Proper matchmaking in online games is difficult to do well, put simply, but recent patent filings by Valve give users a peek behind the curtain at the various data miners at work in establishing the Trust Factor in CS:GO . There is quite a bit of information in these patents that range from 2018 to 2020 , and of course, not all of the point below can be said to contribute to an individual’s Trust Factor, though in reality most probably are to some deg

What will you be playing this month and what are you looking forward to come 2012? Follow us on Twitter @ GameRant or like us on Facebook and let us know, or just leave a comment down below! And from everyone here at Game Rant, have a safe and happy holid

Before I tear into 2012 titles like Alan Wake: Night Springs , Mass Effect 3 , BioShock: Infinite , SSX , and Borderlands 2 , it’s time for me to play catch-up after a busy November of reviews. I managed to resist the pull of both Battlefield 3 and Modern Warfare 3 , though it will be a holiday miracle if I don’t end up caving this month and enlisting in one or the other military campaign. However, more importantly, I’m about to return to the hallowed halls of the assassins for Assassins’ Creed: Revelations . Desmond’s fourth trip into the Animus was one of my most anticipated titles of 2011 and I’m fully committed to becoming a master assassin – as well as collecting all the miscellaneous garbage Ubisoft has scattered around Constantinople. I’ve also got to clean-up some collectibles as well as pawn n00bs in a few of October/November’s biggest titles, Uncharted 3: Drake’s Deception and Gears of War 3 . That, and I’m going to dance my heart out in Dance Central 2 – and if high scores and smooth dance moves aren’t enough motivation, I’ve got a bet to

Despite not having a decent hold of a gun, many players tend to shoot continuously even when the entire spray is missing. Most of the bullets don’t connect, and in retaliation, the opposing player kills you immediately. Rather than spraying hastily and exploiting XP lobby bug missing every shot, it’s better to shoot at a slower p

The platform is not quite finished yet, mostly because there are plans to expand and breathe more life into it. “We have a lot of plans for the platform,” Alex says. “Everything you see has been coded by just two people. I have a background in design and front-end web development. David – our CTO – is an ex-military software developer and created the system and servers behind it all. Our most requested thing right now is a native app, which we plan to work on later in the year once we feel the website is more complete. For now, we have sub-communities for major Half-Life games, mods, and topics in the work. We’re also releasing new features every week. Last week, we added mentions. Now we’re working on multi-image posts.”

It is fascinating that before even mentioning the skill-based aspects of matchmaking, it is behavior associated with cheating or what we could interpret as toxicity is addressed first. Obviously there needs to be a focus on isolating cheaters from non-cheaters, but one might have guessed that skill would have taken a predominate spot in determining the Trust Factor for placing one player with similarly skilled oth