CS:GO Best Affordable Knife Designs Steam Marketplace

What started as a Counter-Strike 1.6 community map called de_cpl_strike created by Michael “BubkeZ” Hull, would eventually become the de_mirage known today when it was altered in 2004. Valve Cease And Desist would later remake the map for the launch of Counter-Strike: Global Offensive . This version has been featured in every CS:GO Major Championships to date and has consistently been in the top 5 most played maps in both casual and professional play since 2

Overpass was first introduced in the Winter Offensive update back on December 18, 2013, as the first Counter-Strike map created specifically for competitive play. Despite this fact, the map saw many growing pains upon its release and for once it wasn’t due to being CT-sided. On release, the map appeared to be very T-sided with pros noting how easy it was to gain map control and execute on to the A bomb s

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It’s not common for skins to look good in every condition. Usually, skins will look their best at the Factory New side of the spectrum (or the Battle-Scarred depending on the skin). Unfortunately, people tend to go for either of the extremes, and other conditions are overlooked. This knife is one of the few exceptions. It’s simple and minimalist and looks great in all conditions, so if you want to save some money, it doesn’t matter too much if you buy a more worn and cheaper vari

Currently, there is no way to financially support the self-funded fan-site, but there are plans to potentially open a Patreon in the future. LambdaGeneration seems like the inevitable next step in this saga, a hot-spot for Half-Life devotees to enjoy.

Over time Overpass would receive numerous adjustments and tweaks to balance out the map and most would be well-received. Today the map is praised for its balance and unpredictable nature but remembered infamously for the “Fnatic/Olof boost” of 2013. During the fourth CS:GO Major at DreamHack Winter 2013 the professional player Olof “olofmeister” Gustafsson from the Swedish team Fnatic utilized an exploit known as “pixel walking” to gain an advantageous position against the opposing t

“I came up with the idea in 2015. I could see how traditional blogs like ours were struggling as people moved to social media. The idea was to make something easy to use and run by the community. We’d seen others get their own dedicated apps and platforms like Doom with the Slayers Club and Star Wars with the Jedi Council Forums. We also love the idea of making a modern version of Planet Half-Life, which was a popular community-oriented fansite back in the day. We want to fill the void that is left.”

At first, most initial ramps in any Surf Map are easy enough to navigate. However, middle sections of any Surf Map may feature ramps farther away from each other, transforming into headscratchers for most amateur Surfers. Thing is, traversing these “impossible” distances are possible with another Surfing principle: Turn

One particular map, called “ka_kilbox,” had quite a number of houses with slanted but extremely slippery roofs. At some point after hours of sliding, Chris eventually landed on a ladder. He took this particular roof and transformed it as one of the first ramps in what would be called “surf_the-gap” and birthed the minig

Agency is a map that is set in a commercial penthouse at the top of a skyscraper building. Rescuing the hostages successfully is such a good feeling in Agency. Extraction takes place on the helipad where hostages are presumably airlifted away from the map. Of Counter-Strike: Global Offensive’s new maps, Agency stands out for being one of the b

Created by renowned map creator Chris “Narby” Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2

Players who’ve spent enough time in Counter-Strike Source and CS:GO have probably heard of the term bunnyhopping. Essentially, bunnyhopping involves jumping while strafing to get a slight speed boost that can give a considerable edge in close combat encount

The platform is not quite finished yet, mostly because there are plans to expand and breathe more life into it. “We have a lot of plans for the platform,” Alex says. “Everything you see has been coded by just two people. I have a background in design and front-end web development. David – our CTO – is an ex-military software developer and created the system and servers behind it all. Our most requested thing right now is a native app, which we plan to work on later in the year once we feel the website is more complete. For now, we have sub-communities for major Half-Life games, mods, and topics in the work. We’re also releasing new features every week. Last week, we added mentions. Now we’re working on multi-image posts.”

As it stands the map is heavily CT-sided, especially at the casual level. While there are many options for the T-side to combat a lot of the strengths the CT-side has, many players have cited this to be difficult to execute outside of coordinated and disciplined teams. Meta changes since the map’s introduction have done little to change this leading to most matches feeling boring and predictable as to the outcome of the g