Overpass was first introduced in the Winter Offensive update back on December 18, 2013, as the first Counter-Strike map created specifically for competitive play. Despite this fact, the map saw many growing pains upon its release and for once it wasn’t due to being CT-sided. On release, the map appeared to be very T-sided with pros noting how easy it was to gain map control and execute on to the A bomb s
Any pro Counter-Strike player will tell you that damage, armor penetration, and accuracy make a gun. Lacking practically all of these, the PP-Bizon doesn’t have much to offer aside from its outrageous 64 round magazine capacity, which is a lot even for an SMG. Unfortunately, it really doesn’t offset the drawbacks here. Having so many bullets to spare isn’t much of a benefit when you have such a hard time killing anything with t
You do get a generous pool of ammunition per reload, which is a merit on its own. But poor accuracy and unremarkable damage generally make this one a pass when there are far more reliable sidearms available for purch
With a franchise already intrinsically connected to girls murdering swarms of their peers, the leap between “cutting high schoolers down in the streets” and “dying ten times to get one hit in on something” is a pretty small one. Bonus points if From Software comes on board and imbues the game with the immersive, organic physics their games are known
Given the complex systems in Fallout: New Vegas , it’s easy to see why the added benefit of a keyboard and mouse click the following website page is so important here. Of course, another reason to use this control scheme is that most mods don’t really support controllers either, which is a bum
It’s an all-rounder, landing accurate and deadly long-range shots while maintaining manageable recoil for closer encounters. CT players will notoriously pick these up off of fallen enemies in over their team-specific analog, the M
Some of the sites Alex is talking about were centered around maps, while others focused on larger overhauls. There were also a few that dug into leaks, rumors, and speculation, propping up the fans who were trying to sift through Valve’s silence to find answers.
Considered one of the best shooter franchises of all time (and being banned in some countries historically), Counter-Strike ‘s latest iteration, Global Offensive , is still every bit as important and influential as it ever was. Its iconic lineup of weaponry has shifted a bit over the years, but in general, there have always been guns that are considered must-haves for competitive play, while others have been dismissed as a total waste of time (and valuable in-game funds). Today, we’ll go over some of e
It wouldn’t be until November 18, 2022, that the map would be added to the official Valve active map pool, replacing the iconic Dust II. Immediately the player base voiced its confusion and apprehension as while the map received initial positive feedback it went through many changes and issues were highlighted throughout this time. As it is now Anubis has a long way to go before it is fully mastered and players can truly form an opinion on the potential of the
Originally a Counter-Strike 1.1 map created by Chris “Narby” Auty and introduced on June 27th, 1999, Vertigo was a surprising addition to the map pool when it was added. On March 28th, 2019, the map was added to the active map pool in place of fan-favorite Cache as the map underwent renovations. This was surprising, but not all that unexpected. Up to this point, the player base was expecting a lot of the older maps to receive facelifts and come back better than ever, but few expected Cache’s replacement to be Vert
Currently, there is no way to financially support the self-funded fan-site, but there are plans to potentially open a Patreon in the future. LambdaGeneration seems like the inevitable next step in this saga, a hot-spot for Half-Life devotees to enjoy.
As the newest map to be introduced into the active pool, Anubis has had some controversy upon its inclusion, to say the least. Designed by Roald, jakuza, and jd40, the map was first added to the game on March 31, 2020, to the Scrimmage mode before eventually being moved to Competitive 10 days later. This is notable as it was only the second map to be added to Competitive via this method as before this Cache was the only one to make it. Given this fact, there seemed to be a lot of positive feedback for the map since Cache is a very well-loved
The platform is not quite finished yet, mostly because there are plans to expand and breathe more life into it. “We have a lot of plans for the platform,” Alex says. “Everything you see has been coded by just two people. I have a background in design and front-end web development. David – our CTO – is an ex-military software developer and created the system and servers behind it all. Our most requested thing right now is a native app, which we plan to work on later in the year once we feel the website is more complete. For now, we have sub-communities for major Half-Life games, mods, and topics in the work. We’re also releasing new features every week. Last week, we added mentions. Now we’re working on multi-image posts.”