Every Resident Evil 3 Remake Monster Shown So Far Compared to the Original

In the trailer, it appears that Jill is running around inside her apartment building attempting to escape from the Nemesis as it stalks her. This provides more key insight into Resident Evil 3 ‘s storyline elements which were left out of the original, which skips the moments that transpire between Jill’s preparations to leave her home and the moment that skips ahead to her jumping out the front door of the building. We can assume that this part of Resident Evil 3 ‘s new trailer provides us direct insight into what happened inside Jill’s apartment in those few crucial and breathtaking mome

However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may not be necessary beyond feelings of nostal

When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem

In the first ten minutes of Resident Evil 3 alone, it is already apparent that the remake is significantly different than the original game. It is obvious that Capcom knows that players are anticipating to see some of the iconic moments from the original game, and in a very gutsy move, decides to cut all of those out, surprising players when things don’t go the way they did in the original. This may be disappointing to some, but reworking the game in its entirety allowed both new and veteran players a fresh and new way to experience the game, and at the same time, providing a better and stronger p

Like the Hunter Beta, the Hunter Gamma is made by combining human DNA with something else , but this time, amphibian DNA was used resulting in this frog-like monster. This design is perhaps the most different, for although the angle makes it difficult to see the new version, it seems that the beast is bipedal with no arms. It also looks much more fleshy than the original, and just plain scarier. This design is a clear example of why some creatures had to be redesigned, as the original Hunter Gamma looks kind of si

There are some key differences though which seem to complement the monster quite nicely. For one, the trench coat itself is darker and bulkier, and seems to be made out of some kind of stretched leather. Nemesis is much more top heavy in the new version as well, featuring an even more towering physique than before. And although this is less of a change and more just improved graphics, the extra detail of Nemesis’ face and the way the flesh seems pulled over adds to the overall fear factor of the beast. If Nemesis is going to strike fear into players the same way he did in the original game, it is vital he looks the p

For Resident Evil 2 and 3 , you are put right in the middle of the corruption of Racoon City and the Umbrella Corporation. They haven’t done right by their people, and Leon (in Resident Evil 2 ) and Jill ( Resident Evil 3 ) are there to get to the bottom of what’s going

Now, an article from the Official Xbox Magazine recently spilled some pretty juicy information about the upcoming game. Unfortunately, the details released by the magazine sparked confusion among fans given that the article made it appear that Nemesis would be able to break into saferooms . Capcom quickly clarified to several news outlets that they tyrant would be unable to enter these safe havens, but there will be areas in the game that will have a typewriter and an item box that Nemesis would be able to access, similar to the RPD’s main hall in Resident Evil 2 remake . However, to ensure that the room that players are in is safe, they would have to listen for the save room theme to p

In the original game, Nemesis was already relentless in chasing players, Zelda Notes features but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won’t be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can’t en

The developers also state that the Nemesis has more ways “to track down his target Jill Valentine” in the new remake. This sounds potentially similar to a design structure that would more closely resemble the way in which Alien: Isolation ‘s creature was programmed , and how it dynamically traverses the map through both a mixture of scripted appearances and random exploration using its

In the end, Resident Evil 3 remake is not perfect. It has a lot of drawbacks and maybe the changes that Capcom introduced are too drastic for hardcore players, but it is by no means a bad remake. Resident Evil 3 may not be for everyone, especially to those who are looking for a shot-for-shot reimagining of the 1999 game. But nostalgia aside, the latest reimagining of Resident Evil 3 offers an intense and scary experience that allows players to experience the same story but in a different way, which is what a good remake should