Counter-Strike: Global Offensive – How To Play Surf Maps

Back from LucasArts glory days, Grim Fandango is probably the best example of a graphic adventure you can find. It was amazingly stylized and had an incredible plot which hooked you right from the beginning, and is probably one of the best examples of good writing in the videogame busin

Since the launch of the first Surf Maps, a fringe community of casual players became quite avid fans of the concept. The idea of Surf Maps moved on from Counter-Strike Nostalgia 1.6 and even made its way to other games. Some games with Surf Mods incl

Essentially, Turning mid-air allows players to maintain momentum while being able to steer their way to another ramp. To do this, they need to find the right rhythm of pressing a strafe key and turning the crosshair in that direction. Here are things to consi

Unsurprisingly, when Surf Maps steadily became popular in CS:GO , other older Surf fans compared some prominent elements from the Source variation and the CS:GO variation. In terms of overall differences, it seems Surfing in Source is much smoother given more customizable options. In terms of specif

Another element of CS:GO that many people tend to overlook is the fact that it would cause many teams to become predictable. Currently, teams must adapt to one another and constantly change the way in which they play depending on the opponent they are facing. When a new team like Crazy comes into the fold, many teams don’t have enough information about them to effectively counter-strat them, leading to upsets and changes in the game’s overall meta. Each team, depending on their home region, has a specific way of playing the game, which helps to keep it fresh and excit

The hero even had a shape-shifting dog companion that was a helluva lot more charming and way more awesome than the comparatively socially inept and uncool dogs in Fable 2 and Fallout 3 . I mean, seriously, Square, stop jerking us around with all of this lame Final Fantasy X-2 and Final Fantasy VII spin-off crap and get crackin’ on something that used to make you stand out from the crowd of spiky-haired, amnesiac protagoni

If, as rumors suggest, Valve goes ahead with franchising, changes need to be made to current models in order to ensure the game’s success. Rather than have buy-ins, Valve should institute a format that is like most majors for the inaugural season and allow teams to compete against one another to earn a spot in the league. They could use the same tournaments and assign points to each, which would then help to determine who would move into the lea

Vagrant Story is my second choice. For starters, it is a Square game, and all of them get sequels. The hero, Ashley Riot, finds himself in a mystery of murder all while having his memories altered. The internal struggle of Ashley trying to figure out his real goal was quite emotio

Ryona ambles alone down a dark alley. The shadows around her begin to shift and swirl, and from behind her emerges a cacophony of otherworldly cracking, oozing, and groaning. She turns on a dime, with only a kitchen utensil to defend herself , to be greeted with what can only be described as a sentient orifice with writhing limbs haphazardly connected to its bleeding torso. It twitches and seizes like nothing in nat

While a gamepad provides an ideal level of comfort, a keyboard and mouse offer superior performance. Particular genres are better suited for a mouse because of its DPI (dots per square inch). This gives better precision for first-person shooters or any other game that has to target in an isometric v

With franchising, we would see dynamic gameplay changes like this less often, with most teams simply counter-stratting one another and doing the same executes repeatedly. Soon, viewers would be able to easily predict how a round might unfold before it has even started, leading to a loss in inter

The combat is system the same as any RPG, but there was a precise combo system that not many games at the time had. Nail them right and you would unleash lethal damage. I think if there was a sequel, they would be able to break away from all of the generics and finally become its own. LoD had tons of potential- they just borrowed too much from other ga

But as much as I enjoyed the single player, the multiplayer is what really stood out for me – it was so unique. In each map there are 4 bunkers, and any one a player controls starts spawning soldiers. You can bring up to eight soldiers with you, and ordering them to defend different positions in the map adds an amazing tactical twist as players fight to control different bunkers. I cannot tell you how many hours I’ve poured into this game, but one thing is certain – I still haven’t poured eno

At its core, Surfing relies on the modification of the game’s strafe mechanic to work. As fans remember, players can strafe in the game or walk left and right by pressing the A and D keys, respectively. In the core gameplay, pressing W and either the A and D keys would have the player walk diagonally. This movement, alongside strafing itself, is a core Surfing mechanic. Here’s how to strafe prope