All Missing Enemies in Resident Evil 2 Remake

Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom’s development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin

Additionally, these red barrels and electrical generators would also give players a chance to strategize their use. Should players use the red barrel now to kill a few zombies, or would it be better to save it for later when Nemesis shows up? This returning feature definitely adds another layer to the game’s survival-horror mechanic where resource management is k

This type of design would seemingly work best in a more open and non-linear map layout of Raccoon City, contrary to Resident Evil 2 ‘s remake and all other Resident Evil games thus far, which could be fairly unique. It would make sense to have Jill moving around the streets of a Raccoon City hub-map utilizing different methods of avoiding the Nemesis as it tries to stalk her. The Nemesis may have his own arsenal of tracking methodologies , which sounds similar to the way in which the developers describe the enemy as having actual “ways” of tracking

The photo of the Condemned shows a humanoid of some sort wearing what looks to be a some sort of metal neck brace. In Resident Evil lore, given that the Orphanage was testing a T-Virus strain on children that would increase the odds of a human host accepting extreme mutations into Tyrants, it is possible the Condemned may have been one of these experiments that was only semi-successful; the host may have failed to transform into a Tyrant, but also did not die in the process either, which is often the case when trying to find a viable human host to become a Tyr

Another insight worth noting from the new trailer is the scene of Jill looking in the mirror while she is seemingly ill and infected. We can assume this is probably after the point that her and Carlos rest in the church for some time, after the Nemesis infects her with the T-Virus. To some close observing fans, it can seem peculiar how much time went by in the actual timeline between Jill resting in the church before Resident Evil 2 began, and October 1st, when the Resident Evil 3 gameplay timeline resumed and Carlos set out to find a cure for Jill in the hospi

Furthermore, we hear Jill reflecting upon the overall situation in the background of the new trailer, as she complains, “It gets worse every night.” This may indicate furthermore that the game will provide more insight into the previous days that led up to Resident Evil 3 ‘s start-game, beginning September 28, 1

One returning location that players will be able to explore is the Stagla gas station from the 1999 game. Resident Evil 3 veterans would remember that it is in the gas station where the oil can be found, which has to be mixed with an oil additive before it can be used to restart the cable car. Players would also remember that immediately after leaving the area, the gas station would blow up, and it will be interesting to see whether this will also happen in the rem

Bringing back such a game ahead of its time means Resident Evil 4 ‘s remake has a lot to live up to. That’s precisely why Capcom has to perform a very delicate balancing act if Capcom intends to truly remake Resident Evil 4 in the flavor of its most recent remakes. A lot of what the original game introduced to the world of games has now become commonplace for third-person shooters, survival horror games, and other genres in general. That being said, there are plenty of quality-of-life updates Resident Evil 4 deserves that a remake could achieve thanks to innovations made in games from the past dec

Resident Evil 4 represents a completely different challenge compared to the recently released remakes. Resident Evil 2 and Resident Evil 3 both initially came out on the first PlayStation console way back in 1998 and 1999, respectively. Sony’s first console didn’t have the luxury of rendering highly complex character models or 3D environments, storing larger amounts of data, and any other modern conveniences games from the mid-to-late 2000s onward have. Resident Evil 4 came out for the GameCube in 2005, and though it wasn’t necessarily the first fully dimensional Resident Evil game, it was the first to take advantage of next-generation hardware to craft a highly detailed wo

Perhaps this new scene in the trailer is some possible insight or a cue that the game may expand Thieving Crow Quest upon the events that transpired while Jill was on standby and what Carlos may have been doing in the meantime. Or at least we can hope. Again, there is no way to confirm whether this would include gameplay elements, but certainly more exposure of the storyline into the events that unfolded during that period seems reasona