Similar to the 2019 remake of its predecessor, Resident Evil 3 remake is set to bring a lot of new things to the reimagining of the 1999 game. Ever since the announcement of Resident Evil 3 back in December of last year, Capcom has been generous enough to give fans a peek at what to expect in the upcoming game, which includes a major overhaul of the game’s protagonist, Jill Valentine. But with physical redesigns aside, is Capcom’s portrayal of Jill Valentine in the remake still the same with the origi
Another aspect of Resident Evil 4 that was innovative for the time was its sense of scale, despite its linearity. Leon runs through rural Spanish villages, mineral mines, gothic castles, modern military installations, etc. Even in its 15-20 hour runtime, players travel to such an interesting variety of locales that the game is perceived to be much grander than it is. Even now, as the game creeps up to 15 years old, the world of Resident Evil 4 has a sense of sprawl balanced perfectly with its actual size. Now with modern technology allowing for higher graphical fidelity, a remake could see that scale expanded with larger highly detailed environments further beyond what the GameCube was capable of. Invoking that sense of scale that was so impactful in the original game would be perfect for a Resident Evil 4 rem
Resident Evil 4 , while arguably not up to the technical standards of many modern experiences, is far from as obsolete as the franchise’s first handful of entries. The over-the-shoulder camera, third-person aiming, and overall format utilized in the reimagining of Resident Evil 2 was, after all, first established throughout 4’s sensational rebranding of the series back in 2005. In fact, one of the remake’s most critically acclaimed features was its faithful resurrection of the systems and mechanics first established in the fourth game, with many citing Resident Evil 2’s remake as a return to form for the franchise’s classic formula. With its design emulating Resident Evil 4 so closely, it begs the question of whether a remake would seem unnecessary; almost acting as more of a visual touch up than a full reimagining of the original ti
Throughout Resident Evil’s 24-year history, the franchise has produced a cast of amazing characters that have since become beloved icons in the video game industry. Of course, while every Resident Evil fan will have their own favorite character, it is without a doubt that, despite a long absence, Jill Valentine remains to be one of the most popular Resident Evil characters of all time. In just a week from today, Jill Valentine is making a return with the release of the highly-anticipated remake of Resident Evil 3 , which chronicles her desperate escape from Raccoon City and the relentless pursuit of Neme
Of course, this is not to say that Jill’s previous portrayals were bad, in-fact they still remain iconic and Https://WWW.Adventuregamesfans.Com/Articles/Tears-Of-The-Kingdom-Energy-Cell-Guide-Power-Up-Like-A-Pro.Html became foundations of Capcom’s approach to her redesign. But nostalgic glasses aside, Capcom’s latest portrayal of Jill Valentine, with her toned-down realistic outfit , and a stronger personality, is a step in the right direction, which hopefully, will remain consistent with any other appearances she may have in future Resident Evil ga
The Licker Zombie appears to be a regular zombie with a Licker’s head and iconic tongue. This creature is shown in concept art that can be unlocked in Resident Evil 2 remake where the licker zombie was supposed to appear in. The origins of the Licker Zombie remains unclear, but it is possible that these monsters are Lickers that still haven’t fully transformed. Another popular theory surrounding these monsters is that they are the result of Lickers infecting a zombie host. It is also unclear why this monster never made it to Resident Evil 2 remake given that its appearance alone looks terrifying, but it would be awesome to see this monster come to life in Resident Evi
The first three monsters on this list are existing creatures from other Resident Evil games, and headlining it are Crimson Head Zombies which were introduced in 2002’s remake of Resident Evil . Although these creatures started as plain old zombies, Crimson Heads are mutations of zombies and are faster, deadlier, and imposes a greater threat to players. In the Resident Evil remake , Crimson Heads are made when players take down regular zombies but are unable to decapitate their heads or burn their bodies. As a result, these zombies would resurrect once again but with sharp claws and the ability to run after the player. In terms of gameplay, the Crimson Heads made resource management even more difficult in Resident Evil given that taking down zombies doesn’t just cost players bullets, but also gasoline, which is required to burn the corpses of zombies. It is currently unclear why Crimson Heads did not make further appearances after the Resident Evil remake. While it would be cool to see them again in Resident Evil 3 , their appearance in the game is unlik