Every Resident Evil 3 Remake Monster Shown So Far Compared to the Original

Although members from the modding community have attempted to revitalize Half-Life 2 by improving its graphics, there is only so much developers can do with the game. In its current state, Half-Life 2 can only change slightly. A remake from the ground-up is precisely what the game ne

Hunters are a deadly monster made through combining reptilian DNA to a human embryo, a process which only is successful with the help of the T-Virus as a bonding agent. The result is both mammal and reptile, and usually not very happy. The Hunter Beta was a modification on the Hunter Alpha , and features better reaction time but less power and hindered eyesi

Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom’s development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin

Resident Evil 4 , though featuring plenty of familiar cramped spaces that the franchise was known for, was the first game to truly blow the world out into a more vast, open-air world. The game still remained true to the core of Resident Evil , but Resident Evil 4 was revolutionary not only for the franchise but for games in general. Despite being confined to the series’ trademark tank controls, the game was incredibly Innovative gameplay in perfecting the third-person shooter genre. The over-the-shoulder camera design in Resident Evil 4 greatly succeeded where many other precursor games had experimented and failed in previously. Some of the best third-person shooters released since 2005 have Resident Evil 4 to thank for its incredible aiming technol

The negative effects of the virus can be seen much more clearly on the original design, as almost the entire upper half of the monster is covered in mutant growths. In size the two seem to be mostly the same, although it is somewhat difficult to gauge due to the different angles of the two. Although the creature features much more reptilian skin now, a more unexpected change comes in the form of an additional claw. The original appears to have only four claws while the new one has five like a human, as if it needed more ways to shred through play

Resident Evil 4 represents a completely different challenge compared to the recently released remakes. Resident Evil 2 and Resident Evil 3 both initially came out on the first PlayStation console way back in 1998 and 1999, respectively. Sony’s first console didn’t have the luxury of rendering highly complex character models or 3D environments, storing larger amounts of data, and any other modern conveniences games from the mid-to-late 2000s onward have. Resident Evil 4 came out for the GameCube in 2005, and though it wasn’t necessarily the first fully dimensional Resident Evil game, it was the first to take advantage of next-generation hardware to craft a highly detailed wo

Yet, it’s worth remembering that Resident Evil 4 is undeniably one of the series’ most pivotal entries. The action-centric format that eventually went onto define the later games in the series was done to perfection in 4 , with the game completely reinventing what it meant to play a Resident Evil title . It goes without saying that while a remake might not be as utterly transformative as games like Resident Evil 2 and the upcoming remake of the third game, there’s still a lot of merit in updating Resident Evil 4’s combat and clunky controls to show just how incredible the game’s core gameplay and set of mechanics were back in the day. Fixing the aiming so players can move while shooting and adding some of the incredible nuances that made Resident Evil 2 such an immersive next step for the series would go a long way if added to the fourth game, especially if done so alongside a major visual overha

For those unaware, Resident Evil 3: Remake isn’t just a remaster with better graphics, but a completely reimagined version of the game. As with any remake, it is important that developers reinvigorate the beloved game with new and more modern ideas and mechanics, but equally important that they avoid changing too much so as to step on the toes of the original. So far, Resident Evil 3 Remake seems to be doing this well, as is evidenced by the spot-on recreations of its many, harrowing monst

Whether or not they agree that revisiting Resident Evil 4 should be the next major step for the series going forward, nobody can deny that Capcom ‘s work over the last few years is quickly ushering in an incredibly bright future for the franchise going forward. Here’s to hoping that Resident Evil 3 will be yet another stellar stepping stone to more incredible Resident Evil games in the future, whether that leads to a remake of the fourth game or a new title entirSuperstar | Blender 3D